Fortuna III / Private multiplayer
SPC Control
Manage the host and connected players.
Prepare the next drop.
Operations pulse
Services
Maps
Choose the map for your players.
Map selection
This uses the guarded host launcher and disconnects current sessions. Wait for the selected host map and live pawn before joining. Loading a map does not verify its evac or event controls.
This restarts only the selected client copies, then DirectConnect joins the host. It does not start a scored event or issue a kit.
Events
Choose players and manage the current event.
Event setup
Scored events and temporary kits remain locked until their host controls are verified.
Current event
ITEM DATABASE — STASH OPERATIONS
Inventory
Browse the corrected item catalog, inspect a player's stash, and grant items.
Browse items
Stash / loadout
PLAYER DIRECTORY
Players
Give player IDs familiar names, then link each name to the correct connection.
Player names
Use a Steam ID or saved profile ID. Connection links are set manually; live-session links clear when the session leaves or the panel restarts.
Saved players
Selected session
Apply a new current health value on the host.
Change the selected pawn's walk speed.
World coordinates, in Unreal units.
Move only the selected client. Host travel support must be enabled and tested first.
Recent results
DIAGNOSTICS — MEASURED VALUES
Systems
Availability is the share of successful five-second checks in the last five minutes.
Resource use
Recent errors
CLIENT TOOLS — CAMERA & HOST WEATHER
Game control
Weather changes the host match for everyone. Camera controls affect only the selected player.
Match phase
HOST WEATHER UNAVAILABLE
Changes apply to the entire host match, including storm gameplay. A result is confirmed only after the host reports the requested phase.
Freecam / third person
Camera commands target one playable client. They do not change host camera state.